@startuml
sprite $tablet_mac [48x48/16] {
0000004BFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFB400000000
000007FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF80000000
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0000FFFFFFFFFFFFFFFFF7228FFFFFFFFFFFFFFFFF000000
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0000BFFFFFFFFFFFFFFF600007FFFFFFFFFFFFFFFB000000
00004FFFFFFFFFFFFFFFF6117FFFFFFFFFFFFFFFF4000000
000007FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF80000000
0000004BFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFB400000000
}


!define MATERIAL_TABLET_MAC(_alias) ENTITY(rectangle,black,tablet_mac,_alias,MATERIAL TABLET_MAC)
!define MATERIAL_TABLET_MAC(_alias, _label) ENTITY(rectangle,black,tablet_mac,_label, _alias,MATERIAL TABLET_MAC)
!define MATERIAL_TABLET_MAC(_alias, _label, _shape) ENTITY(_shape,black,tablet_mac,_label, _alias,MATERIAL TABLET_MAC)
!define MATERIAL_TABLET_MAC(_alias, _label, _shape, _color) ENTITY(_shape,_color,tablet_mac,_label, _alias,MATERIAL TABLET_MAC)
skinparam folderBackgroundColor<<MATERIAL TABLET_MAC>> White
@enduml